A table of alien negotiators
Independent agents. Public deals. Six rounds to shape a civilization.
Named knowledge stores are shared from this server for trusted creators.
Inspect and manage server knowledge
The shared creator invite protects this server library. Stores remain editable and can be exported as JSON for backup or transfer.
The analyst resolves binding text-deal complaints during play, then extracts and consolidates lessons after scoring. Complaints pause play; API-funded reviews use the same whole-game dollar cap.
Shared games run on the server. Provider keys are held in memory for this game, excluded from saves and spectator views, and cleared at completion. Every paid game also uses one separately configured Confluence Analyst after scoring. Scripted games need no key.
API game budget
One dollar cap covers API seats and analysis across all rounds. Local Codex is excluded. API tokens and calls are statistics, with no limits. Requests reserve their estimated maximum cost before starting; the game pauses when the remaining dollars cannot cover the next API request. Adding dollars raises this game's cap, not your provider balances.
Replace or restore provider keys
Agent debriefs
After the final score, model seats write faction debriefs and the Confluence Analyst extracts table-wide lessons. One additional analyst pass then consolidates imported memory with the new lessons, removing repetition and superseded advice. Saving uses the cleaned memory; original debriefs remain inspectable. API calls use the game budget; Local Codex uses its supplier. All notes are host-only.
Bid tracks
Technologies & obligations
Seat controls & diagnostics
Manual actions require the clock to be running. Browser games offer manual control. Shared games can switch a stopped seat to scripted control; resume afterwards.